"big shipyards" were added with a docking places for М0-ships. the Yaki equipment dock was added and filled with different goods and equipment, including those that are illegal among a lot of races The “Industrial complex core” is a special one, acting as a basis of xenon industrial complexes several xenon equipment docks were added and filled with different goods and equipment. the new OTAS Headquarters, containing an extended choice of goods and devices, was added an equipment dock of ancients was added xenon standard shipyards were added with new ships and stations a new xenon Utilization shipyard was added the Yaki shipyards were added with missing ships and new factories the new OTAS shipyard was added and contains a large choice of ships and plants the terrain shipyards were added with the missing ships and plants (Protein paste fabs и Carbohydrate biscuit fabs) all the main races’ shipyards were added with new forges and plants the xenon Industrial Shipyard was remodeled the capacity of equipment docks and trading stations was increased some Teladi equipment docks were added with ammunition for Gauss Cannon and Energy Bolt Chaingun all the weapon and missile forges (except terrain and xenon) were added with nividium - a secondary resource, which fastens the production process Five complexes of different types of missiles Beta Electro-Magnetic Plasma Cannon forge XL-stations were added: food, ore, silicon, crystal and chip fabs: the boarding pod’s capacity was increased up to 10 persons. the boarding pod’s cargo-class was changed to L the parameters of Ion Pulse Generator, Point Singularity Projector, Concussion Impulse Generator, Ion Shard Railgun were improved ships of M0-class can be equipped with new weapons, being much more powerful than the others New types of weapons and missiles were added, the existing weaponry’s parameters were changed: Yaki: Tengu (M2L), Miako (TS), Shuri (М0). Khaaks: Frigate (M7), Battleship (М0), ТМ (TM), Enhanced Fighter (М3+) Teladi: Gyrfalcon (M2L), Nyana’s Happiness (М6), Teratornis (М0) The Fallen: Lucifer (M2), Abaddon (M1), Belial (M7), Beelzebub (M6), Azazel (M3), Astaroth (M4), Asmodeus (M5) Terrains: Ronin (M2L), Shuriken (TM), Baldric Haulier (TS), Baldric Superhaulier (TS), Fez (TL), Sunlight (M6S), Glaive (М3), Shuttle (М3) Goners: Home of Pilgrims (TL), Aran (М0) Īncients: Hyperborea (M0), Haron (M6), Archangel (M3), Supplier (TS) New classes of ships – light patrol М2L and mobile combat stations М(0).Īrgon: Apollo (M2L), Storm (OTAS М0), Eclipse Prototype II (M3+), The Universal (М2) most of the old sectors were remodeled. Pirates, the Yaki, the Ancients, the Xenons, the Khaaks the amount of the resources needed for the Hub-mission was reduced. the main plot - "Х3: Time of the Truth" new biological organism – Space Mutant-Flies – a very dangerous type was added. several Yaki clans with their own Headquarters (Homes) and manufacture specialization were added two new races – The Ancient and The Fallen were added Find out where the truth is or just devastate the X-universe, playing as a xenon - it's up to you! A global modification with lots of new features, including the main plot for Julian Brennan. Kopia opisu: "DES-Studio" is glad to introduce their creation - X3: Time Of The Truth. Oficjalne forum twórców moda (uwaga: po rosyjsku, ale jest też dział po angielsku): Forum TOTT Link do tematu z modem na forum Egosoftu: X3: Time Of The Truth V.1.0 Sądząc po opisie nowości zawartych w nim, zapowiada się ciekawie. X3 reunion xtended shipyards mod#Zupełnie bez wcześniejszej zapowiedzi, został opublikowany dziś nowy mod Time Of The Truth, autorstwa Rosjanina Armankessilon.
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